

Character Options – Character Level of Detail, Character Texture Atlasing, Visible Character Limit, Conversation Depth of Field.Finally, turn off enhanced shadows for serious improvements.Only turn off if you’re seriously struggling! I’m a sucker for how they look with the bloom on but the world light sources are the bigger performance impact with this enabled. Bloom impacts the majority of light sources in the game now, including lightsabers.Only adjust Quality and Cascades options if you’re still struggling.At 1080p, you’ll be hard-pushed to notice anything higher than 1536 for shadow resolution, and it’ll save a pile of GPU rendering. The biggest one you can adjust quickly for gains is the resolution.For example, there’s no real point having shadow map cascades very high if your shadow quality and resolution are set to low. It’s usually best to adjust these in tandem.Light and Shadow Options – Enhanced Shadows, Shadow Quality, Shadow Map Resolution, Shadow Map Cascades, Bloom.So, where is the sweet spot for specifications in Star Wars: The Old Republic? Let’s take a quick look at some of the options: You’ll get no great texture improvements outside of some of the newer areas, and you’ll struggle even with an RTX 2080 Ti.

Although you can play at 1440p or 4K, keep in mind that the game was never designed for such high resolutions. Likewise, if you’re in a city environment, the shadow settings with the overall texture quality can have awful impacts (looking at you, Nar Shaddaa). Grass Quality and render distance often combine with shadow map quality and resolution to awful effect in open wild areas. SW:TOR is generally consistent with settings that pull down performance. There’s plenty of guide videos for graphics comparisons – clicking the image above will bring you to a great one from swtoristaĪlthough we’re going to be doing a new build below to get you playing on as tight a budget as possible, there’s a few things to keep in mind for your own builds. Star Wars: The Old Republic Graphics Settings (Balance to Your Setup) At this point in the game’s life, however, you’re not exactly going to see a huge re-work. What we do know is optimization of the engine (although improved over the years) still causes trouble. How much of this is the engine not handling multiple player animations and effects, versus how much of this is server performance issues, we might never know.


Anyone who has played the game for any length of time will tell you one thing: performance is worse in PvP. The Dark Side of the Engine (PvP Performance)Īlthough we’re going to gear the build below toward PvE performance, we need to mention PvP performance issues. So now, years later, it’s very surreal coming back and taking a dive into the engine performance. As I’ve been into building PCs for a long time, back then I would often give advice on the very subject of this article. There’s even some of my stuff still online, almost 5 years after I stopped. Those who know my history will know that once upon a time I was a top streamer for this game. Yet behind the scenes, there was trouble brewing.īefore I get into this much further, I have a small caveat. It was hyped like you wouldn’t believe the early tests of the starter planets went well and the press had already dubbed it a potential WoW Killer. Although heavily customized, The Old Republic is still classed as a Hero Engine game.Īlmost 10 years ago, The Old Republic had one of those crazy, once-in-a-generation launches.
